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**This review has been cross-posted to Otakus and Geeks**

**This book contains adult material and is rated 18+**

After the craziness of Unquiet Dreams, Keno is now a ‘guest’ of the wizard Kheper in the Egyptian lands and was forced to give in to the violent nature of his ancestor in order to save Mason’s life and his own. As the unknown Darkness spreads through the Dreamlands, Samojirou takes Mason, Wolf, and Tholf to rescue Keno while Keno and Kheper investigate the Darkness. But will Keno want to be rescued after taking a life?

Keno’s internal struggle about having to kill is the major part of his character development in this book. His ancestor was discussed in such hushed, ominous tones, Keno never wanted to be anything like him. There isn’t time to dwell or escape his pain for long as he works with Kheper; who turns out to be a pretty cool magician and a man of honor – not at all as creepy as he seemed in the previous book.

With two teams coming at the Darkness from two different directions, we get some really detailed and rich writing. You get a sense of realness to a very unreal world. But darnit, if it doesn’t end on a cliffhanger! Man, do I wanna see the Dreamlands come together to beat the Darkness. I’m sure other cultures along with the Japanese and Egyptians will come into play. More of the Vikings would be cool! It would be such an epic showdown. 4.5 out of 5.

 

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